Carce code
May 3, 2012
Gamejolt.com
Well, i just remembered that there is a great website for indie game developers and gamers. Some of you may have noticed that the website is Gamejolt.com from the title of this post and for those that didn't... Read the title!... You might have asked yourself why is it that good? It's because you can host your games there for people to see and play, have your developer or gamer profile (so people can see), its not flash only, it has 100 members online at any moment! And it shares ad revenue with the developers! Now, of course you can't get that much money out of it, but it can make all that hard work making that small game worth it, if it's any good that is. This website is a nice and easy way for your games to get noticed. Of course that would mean nothing if i am not using it myself so i have put my small and not that great game that my brother and i made on it... Well at first they had some problems with people advertising random websites in comments, but now everything is fixed. If that is to be taken for example, it would mean that moderators work hard and that website is improving! I recommend it to anyone that has interest in playing or making indie games.
Mar 16, 2012
Realm of the Mad God Desktop Client release
I finished the alpha version... Now you can enjoy playing RotMG in fullscreen and more!!!
http://forums.wildshadow.com/node/60080
http://forums.wildshadow.com/node/60080
Mar 14, 2012
Realm of the Mad God client
nothing much to say here.. I'm making a desktop client for the game. It is in a Alpha/Beta stage now and as soon as i can i will upload it for everybody to have.
Feb 3, 2012
UDK vs Shiva3D vs Unity3d
I am still searching for a good comparison of these game engines and i can't seem to find any... What i did find is that:
UDK has the best graphics,
Shiva3D has most platforms to publish games on and
Unity3d should be the just all around good and not really best at anything...
well for now im sticking with the Unity3D mostly because i already started the project there and it will be a great pain to redo all the stuff i made and i do kinda know to use Unity3D compared to the other two.
well for now im sticking with the Unity3D mostly because i already started the project there and it will be a great pain to redo all the stuff i made and i do kinda know to use Unity3D compared to the other two.
Insenia the game
Well... Story for the game is almost done and the name will be Insenia. I have done most of the "basic stuff" and uploaded it on my free website just for testing... I will post the link as soon as i find at least one good reason why not to. Because there needs to be a reason that every single game is not open from the in-dev stage. Well i did made the gui, map, lvl template. Right now i am making Hero template and a "hero select screen". By the way, i am writing these post mostly to check on my progress in about few months, but it seems i forget to post that often...
Jan 28, 2012
game re-work
Since i could not get anybody to do 3d models for the game, i needed to remake the idea for the game... So now its 2.5D platformer.... Most of the objects will be 2d and platforms will be 3d.... Already did the basic stuff.... Now im doing advanced stuff..... (i dont have time for a longer post right now)
Jan 18, 2012
game update
Great news! I got some people to help me with the game. Now the story is almost written, player characters are made and so on... Now the only problem are graphics. I need to fins someone that does them better than me...
Jan 6, 2012
Game is growing strong
As the title say, the game is doing great. Shooting works perfectly now! Making basic GUI, basic enemy AI is still a bit wierd, and so on... Theme is not yet set, dont even ask about the story,...
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